﻿package away3d.events{	import flash.events.Event;	public class PathEvent extends Event    {		/**		 * Dispatched when the time pointer enter a new cycle at time 0, after last time was greater than 0.99		 */    	public static const CYCLE:String = "cycle";				/**		 * Dispatched when the time pointer is included a given from/to time region on a path		 */		public static const RANGE:String = "range";				/**		 * Dispatched when the time pointer enters a new PathSegment		 */		public static const CHANGE_SEGMENT:String = "change_segment";    	         public function PathEvent(type:String)        {            super(type);        }    }}